ZeniMax Jobs

Tools Engineer

Division: Arkane Studios Texas | Department: Programming | Location: Austin , TX, US

Tools Engineer

Arkane Studios is looking for a Tools Engineer to join our team in developing AAA games for PC and next-generation console systems.  The ideal candidate will have experience with AAA game engines/tools and will work closely with the Lead Engineer and the development team to design, implement, and maintain project development tools. 

Key Responsibilities

  • Work directly on the world editor and other content authoring tools used by the development team
  • Work closely with the leads and other engineers to plan and build new tools and technology features
  • Monitor performance and memory usage and plan and execute performance and memory optimizations
  • Develop other game, editor, tools or infrastructure features as required
  • Work well with other engineers, designers, artists and IT personnel


  • Bachelor’s degree in Computer Science or equivalent
  • 3+ years game industry programming experience
  • At least one AAA title shipped
  • Excellent knowledge of C++
  • Working knowledge of C#
  • Experience with game engine content tools and pipeline
  • Prefer experience with MFC/Xtreme Tookit Pro
  • Knowledge of the following is a plus: WCF, WPF, QT, LUA, Python
  • Excellent systems design experience
  • Cross-platform experience (PC, consoles)
  • Experience with multithreaded, real-time systems
  • Experience balancing performance and maintainability
  • Excellent organization and time management skills
  • Excellent oral and written communication skills
  • Ability to write clear, maintainable, portable code
  • Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude
  • Enjoy jumping into many different systems.

How to Apply

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