Senior Technical Designer (Camera)


ZeniMax Online Studios is seeking a Senior Technical Designer to join our studio for the development of our next AAA game. This is a chance to join an experienced group of developers in pre-production for a new IP.

In this role, you will collaborate closely with the Lead Systems Designer, Gameplay Camera Designers and the Movement, Combat, and Level Design teams to implement the unique camera vision of our game. The primary focus of the role will be the creation of in-game, player-controlled cameras and supporting development pipelines. You will also push the boundaries of your craft by exploring the latest emerging trends in camera design and creating solutions for high-mobility gameplay.

The preferred location for this role is Hunt Valley, MD, Austin, TX, Madison, WI, San Diego, CA, or Seattle, WA. Will consider remote.


  • Work with gameplay camera designers on designing and implementing adaptable cameras for general navigation
  • Provide guidelines for what types of camera behaviors are best for ease of control of the character and presenting essential elements in the environment
  • Support player navigation, traversal and combat with a keen eye for how camera behaviors affect usability
  • Collaborate with gameplay camera designers on ensuring that character controls feel consistent regardless of camera view
  • Iterate with gameplay designers on approaches to solving disorientation and motion sickness camera problems
  • Work with the movement team and character animators to design good visual character messaging for all character actions and states


  • Minimum 2+ years’ experience designing and implementing gameplay cameras
  • Extensive experience with 3D Studio Max (preferred) or similar 3D package
  • Working knowledge of camera controls from various game engines, including scripting
  • Interest / background in photography
  • Maintain a strong animation and technical skill set
  • The ideal candidate is a self-sufficient, technical problem solver
  • Well-developed communication skills and strong work ethic

Preferred Skills

  • 5+ years of industry experience, with at least one shipped AAA title
  • Working experience as a Cinematographer in games, film or television

We embrace diversity, equity, and inclusion in everything we do – from recruiting for our studios, publishing and operations to fostering safe and respectful workplaces that encourage collaboration. Our culture is based on principles of respect, inclusion, and fair treatment and we welcome anyone into our family without regard to race, religion, gender identity, sexual orientation, or age.

Our diversity fuels our innovation and inspires us to create game worlds that bring us closer to the global community of players we serve.

What to Expect

Submit to a Position

You will receive an automated email confirming we have received your resume.

Due to the high volume of applications received, it's not possible for us to respond directly to each candidate.

Don't see your desired position listed? Apply under "General Application" instead!

Recruiter Call

If you are selected, you will be contacted by our team for an initial phone screen to chat about your previous experience.

You may go through one or two phone interviews, and possibly a follow-up Skype call.

If your qualifications do not match the criteria of a current position, your resume will be kept on file.

Site Visit

The next step will be an invitation to come out and meet the team at the studio for onsite interviews.

In the event that we choose not to move forward at any point in the recruiting process, we will let you know.

Your Privacy

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