ZeniMax Online Studios, Programming
As Unity Engineer, you will help lead the client development of a cross-platform (Android / iOS) framework that will support social engagement through shared gameplay. This position works closely with art, design, and production team members. This role is responsible for driving client architecture, execution, and tools needed to deliver new gaming features for mobile applications. You will work with the tools team, prototyping team, and core framework team to help improve the products content pipeline and game code. You will have a critical eye for efficiency and improvements across our application technology and process: workflow, code quality, stability, and performance.
You will receive an automated email confirming we have received your resume.
Due to the high volume of applications received, it's not possible for us to respond directly to each candidate.
Don't see your desired position listed? Apply under "General Application" instead!
If you are selected, you will be contacted by our team for an initial phone screen to chat about your previous experience.
You may go through one or two phone interviews, and possibly a follow-up Skype call.
If your qualifications do not match the criteria of a current position, your resume will be kept on file.
The next step will be an invitation to come out and meet the team at the studio for onsite interviews.
In the event that we choose not to move forward at any point in the recruiting process, we will let you know.