Keyframe Animator

id Software, Art

id Software, part of the ZeniMax Media Inc. family of companies, is seeking a talented Keyframe Animator to join our team in making AAA games.

Do you enjoy animating fantastic creatures and characters?  Do you like working with cool developers and talking about games, movies, comics, shows, and animation over a cup of coffee in-between making animations?  Do you like coming up with interesting animation ideas that relate to gameplay or cinematic experiences and then making those ideas come to life?  Would you like to contribute to a larger goal as part of a small tactical group of animators and feel your work has a huge impact on the quality of the game?  Do you want to work with some of the most storied franchises in the history of video games?  Are you looking for a laid back work environment that still delivers intense results (whatever that means)?  If you answered “Yes!” to…we’ll say 3 of these questions, then we’re interested in you! 

Responsibilities:

  • Create high quality hand key animations

  • Collaborate with other disciplines to create a cohesive vision and experience

  • Troubleshoot and solve animation issues with all departments

  • Implement animation assets into game engine and iterate as needed

  • Organize and accurately estimate animation tasks

Requirements:

  • 2+ years of experience as 3D Animator in entertainment sector

  • Advanced Maya animation tools skills are required

  • Technical experience working with game engines and databases.

  • Strong knowledge of basic principles of animation: timing, dynamics & body mechanics

  • Must be able to adapt to new technologies

  • Strong communication and teamwork skills

  • Passion for video games and especially for first-person immersive games

  • Strong understanding of game animation and implementation

  • Receptive to constructive feedback and willingness to work through an iterative process

  • Prioritize tasks with management and remain accountable to deadlines

  • Adapt to technical dependencies and engine limitations

  • Excellent organizational and communication skills

  • Demo reel should include examples of previous animation

  • A shot breakdown should be included with an explanation of responsibilities

Desired Skills:

  • Experience with Motion Capture editing using Motion Builder

  • Simple rigging and skinning of props and objects

What to Expect

Submit to a Position

You will receive an automated email confirming we have received your resume.

Due to the high volume of applications received, it's not possible for us to respond directly to each candidate.

Don't see your desired position listed? Apply under "General Application" instead!

Recruiter Call

If you are selected, you will be contacted by our team for an initial phone screen to chat about your previous experience.

You may go through one or two phone interviews, and possibly a follow-up Skype call.

If your qualifications do not match the criteria of a current position, your resume will be kept on file.

Site Visit

The next step will be an invitation to come out and meet the team at the studio for onsite interviews.

In the event that we choose not to move forward at any point in the recruiting process, we will let you know.