Technical Artist

Arkane Studios - Texas, Art

Arkane Studios Austin is seeking a generalist Technical Artist to join our team in creating AAA games for PC and console systems. The Technical Artist will assist our art teams in developing new and creative asset creation techniques, maintaining performance across all shipping platforms, and serves as a technical reference for art production. The ideal candidate has a strong passion for creating narrative driven games in a highly collaborative setting.


  • Assist the art team in creating new and optimal asset workflows
  • Research and prototype complex game art elements
  • Author shaders and materials using a combination of node-based editors and HLSL
  • Collaborate with art and engineering staff on art pipeline improvements
  • Assist in troubleshooting and organization with outsourcing partners as needed
  • Document best-practices for creating great-looking optimized game assets


  • 2+ years’ experience in the video games industry as a technical artist
  • Experience in Maya and Substance Designer/Painter
  • Experience with Unreal Engine 4, CryEngine, or other AAA engines
  • Excellent communication and time management skills
  • Understanding of run-time shader languages such as HLSL or GLSL
  • Experience in Python and the use of PyQt/PySide
  • Creating procedural art assets using Houdini

What to Expect

Submit to a Position

You will receive an automated email confirming we have received your resume.

Due to the high volume of applications received, it's not possible for us to respond directly to each candidate.

Don't see your desired position listed? Apply under "General Application" instead!

Recruiter Call

If you are selected, you will be contacted by our team for an initial phone screen to chat about your previous experience.

You may go through one or two phone interviews, and possibly a follow-up Skype call.

If your qualifications do not match the criteria of a current position, your resume will be kept on file.

Site Visit

The next step will be an invitation to come out and meet the team at the studio for onsite interviews.

In the event that we choose not to move forward at any point in the recruiting process, we will let you know.