Lead Technical Artist

ZeniMax Online Studios, Art

Lead Technical Artist

ZeniMax Online Studios is seeking a Lead Technical Artist to join our studio for the development of our next AAA game.  This is a chance to join an experienced group of developers in pre-production for a new IP.

The ideal candidate is an experienced Technical Artist, having served as a lead on a number of shipped titles. You will be working with small, multidisciplinary groups of artists, designers and engineers to develop efficient, intuitive workflows that scale well, and can support multiple projects.

Responsibilities:

  • Develop architecturally sound systems at the core of our Art and Design production pipelines, capable of supporting multiple projects simultaneously.
  • Lead by example, assembling solutions and demonstrating solid development practices
  • Identify weak points in existing pipelines and work with other disciplines to find the most practical resolution
  • Provide support and training to users while mentoring other members of the Technical Art team
  • Work with Art, Design and Engineering to develop technical guidelines so developers can meet established performance requirements
  • Document workflows and advocate best practices

Requirements:

  • Fluent in one or more programming language (Python, C#, C++, etc.)
  • Solid technical background and an ability to design and implement systems
  • 5+ years relevant industry experience – some of this in a leadership role
  • Experience developing and maintaining systems used in game production
  • Solid understanding of contemporary graphics capabilities and processes
  • Strong troubleshooting skills
  • Familiarity with common data formats: XML/JSON/etc.
  • Familiarity with common 3D data formats: OBJ/FBX/ALEMBIC/etc.

Desired Skills:

  • MMO or GaaS experience
  • Experience with procedural authoring tools such as Houdini or World Machine
  • Working with and supporting outsourcing providers
  • Linear algebra
  • Interest in development patterns
  • Familiarity with reality capture methods
  • PyQt/PySide
  • Perforce
  • General interest in contemporary CGI techniques

What to Expect

Submit to a Position

You will receive an automated email confirming we have received your resume.

Due to the high volume of applications received, it's not possible for us to respond directly to each candidate.

Don't see your desired position listed? Apply under "General Application" instead!

Recruiter Call

If you are selected, you will be contacted by our team for an initial phone screen to chat about your previous experience.

You may go through one or two phone interviews, and possibly a follow-up Skype call.

If your qualifications do not match the criteria of a current position, your resume will be kept on file.

Site Visit

The next step will be an invitation to come out and meet the team at the studio for onsite interviews.

In the event that we choose not to move forward at any point in the recruiting process, we will let you know.