Client Engineer

Bethesda Game Studios - Austin, Programming

Bethesda Game Studios is looking for Junior Client Engineer to join our team.

Responsibilities

  • Writes clear, maintainable, C++ code
  • Maintain engine functionality across multiple platforms
  • Works well with other engineers, artists, and designers
  • Accurately estimates schedule and delivers high quality work products on that schedule

Requirements

  • Bachelor’s degree in Computer Science or equivalent
  • Graphics and/or game experience
  • Experience in building multithreaded, real-time systems
  • Excellent analytical and mathematical skills
  • Strong interpersonal skills and problem-solving ability

Desired Skills

  • Experience with profiling and optimizing CPU, GPU, and/or memory usage
  • Experience with console development
  • Experience with DirectX and/or GNM
  • Experience with Physically Based Rendering
  • Experience with C++ 11/14
  • Experience with STL
  • Experience with game editor plugins/modification

What to Expect

Submit to a Position

You will receive an automated email confirming we have received your resume.

Due to the high volume of applications received, it's not possible for us to respond directly to each candidate.

Don't see your desired position listed? Apply under "General Application" instead!

Recruiter Call

If you are selected, you will be contacted by our team for an initial phone screen to chat about your previous experience.

You may go through one or two phone interviews, and possibly a follow-up Skype call.

If your qualifications do not match the criteria of a current position, your resume will be kept on file.

Site Visit

The next step will be an invitation to come out and meet the team at the studio for onsite interviews.

In the event that we choose not to move forward at any point in the recruiting process, we will let you know.