Backend/Server Programmer

MachineGames, Programming

MachineGames is looking for an experienced Backend/Server Programmer to join our team. The role focuses on hands on programming and architecture contributions while interfacing with multiple engineering and design teams.

Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe.

This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.

Responsibilities:

  • Write clean, professional, scalable and maintainable code
  • Create services optimized for high load
  • Support and maintain existing systems
  • Be an active advocate for system features and tools that would improve the production process
  • Collaborate with other developers to ensure smooth deployment, continual operation and support of quality software
  • Actively provide code review feedback to other developers
  • Be an active advocate for system features and tools that would improve the production process
  • Problem solving and debugging
  • Deliver high quality work in a timely manner over an extended period of time

Requirements:

  • 3+ years of experience building reliable, highly available and scalable online services
  • Experience building in a cloud environment (ideally AWS, Google Cloud)
  • Strong experience in designing software using design patterns and OOP
  • Experience with at least 3 years of the following programming languages / technologies (Python, Go, JavaScript/NodeJS, Java, C#)
  • Strong relational database fundamentals, hands-on experience with non-relational/NoSQL alternatives and solid grasp of which to use according to the situation
  • Strong skills in server-side resource profiling, optimization and debugging
  • Experience with designing and automating unit and load tests
  • Experience with message queuing frameworks
  • Experience working with Unix/Linux environment
  • Experience with integrating with third party APIs (including social networks and payment/billing systems)
  • Solutions oriented with great problem-solving skills
  • Organized and have excellent time management skills
  • Fluent in English in speech and writing
  • Self-starting team player with very strong work ethic and cooperative attitude
  • Last but not least, you’re passionate about making GREAT games!

Desired skills:

  • Higher education in Computer Science and/or Mathematics or relevant experience
  • Experience working in video game industry, integrating online services
  • Experience working in a micro service-based infrastructure
  • Experience with application containerization and container orchestration
  • Experience in developing RESTful API
  • Experience with load management (balancing) and network security
  • Experience with TCP or/and UDP protocols;
  • Experience working with game engines such as Unity3D and/or Unreal

What to Expect

Submit to a Position

You will receive an automated email confirming we have received your resume.

Due to the high volume of applications received, it's not possible for us to respond directly to each candidate.

Don't see your desired position listed? Apply under "General Application" instead!

Recruiter Call

If you are selected, you will be contacted by our team for an initial phone screen to chat about your previous experience.

You may go through one or two phone interviews, and possibly a follow-up Skype call.

If your qualifications do not match the criteria of a current position, your resume will be kept on file.

Site Visit

The next step will be an invitation to come out and meet the team at the studio for onsite interviews.

In the event that we choose not to move forward at any point in the recruiting process, we will let you know.