Division: MachineGames | Department: Programming |
Uppsala , SE
MachineGames is looking for an excellent General Programmer to work closely with artists, lead programmers, online programmers and designers to implement and optimize game features.
Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe.
This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.
- Develop gameplay related functionality (controls, camera movement, game rules, etcetera)
- Identify and implement platform specific optimizations to relevant gameplay systems
- Write clean, professional, and maintainable code
- Support and maintain existing systems
- Be an active advocate for system features and tools that would improve the production process
- Work closely with designers, artists, and animators to bring the vision of the game to life
- Deliver high quality work in a timely manner over an extended period of time
- You have 3+ years of experience in AAA or mobile games development
- Experience from games industry for PC, Console or Mobile games
- Excellent C++/C# skills
- You’re solutions oriented with great problem solving skills
- Used to working on a large codebase and as part of a team
- Organized and have excellent time management skills
- Enjoy jumping into lots of different systems, tackling everything from entire systems to random tasks
- Ability to find holes in and improve gameplay systems designs
- Fluent in English in speech and writing
- Self-starting team player with very strong work ethic and cooperative attitude
- Last but not least, you’re passionate about making GREAT games!
How to Apply
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