ZeniMax Jobs

Principal Lighting Artist

Division: ZeniMax Online Studios | Department: Art | Location: Hunt Valley , MD, US

Principal Lighting Artist

ZeniMax Online Studios is seeking a Principal Lighting Artist to join our studio for the development of our next AAA game.  This is a chance to join an experienced group of developers in pre-production for a new IP.

This position requires an understanding of modern lighting techniques and an eye for artistic excellence informed by training and experience.  The ideal candidate understands real-world lighting and cinematography principles as well as game engine technology.


  • Work with technical artists and engineers to outline workflow, develop tools and establish best practices for lighting in our new engine
  • Work with Art and Design to create compelling and dramatic lighting scenarios for worldbuilding, gameplay and cinematics
  • Work with Design to establish functional, gameplay-informing lighting systems
  • Establish clear benchmarks for the team, and work with worldbuilders and additional lighting artists to consistently hit those benchmarks through production
  • Maintain a balance between visual quality and performance requirements
  • Match the established visual style for the game with regard to lighting execution


  • 5+ Years of industry experience, preferably focused on lighting
  • Working knowledge of modern lighting techniques in next-gen video games
  • Expert level proficiency within Max/Maya, Photoshop, and other 3rd party software used in lighting
  • Working knowledge of technical art and performance pipelines
  • Self-motivated and has the ability to work and solve problems with minimal assistance
  • Highly organized with the ability to adhere to production schedules
  • Well-developed communication skills and strong work ethic
  • A strong understanding of color theory and the influences of lighting on mood and story narrative
  • Candidate must submit an online portfolio to be considered

Desired Skills:

  • AAA development experience
  • Film production experience
  • Training in traditional art mediums (painting or photography)
  • Knowledge of current engine technology such as CRYENGINE, UE4, or Unity
  • Experience with lighting using a Physically Based Renderer

How to Apply

To apply for this position you will be redirected to the job submission form at Taleo.com, our third-party applicant tracking system. While Taleo.com is not hosted by ZeniMax Media and does not fall under our Privacy Policy, only employees of our Human Resources department will be able to view your submitted information. Information collected via the job submission form is subject to Taleo.com’s privacy policy.

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