3D Animator

MachineGames,

MachineGames is looking for a talented 3D Animator. In this role you will become part of a cross-functional team, building a game from the drawing board through launch. You’ll be working closely with artists, designers, and engineers. The role entails all aspects of 3D animation in relation to gameplay. This is a permanent position, with start as soon as we find the right candidate.  

Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe.

This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.

Key areas of responsibility: 

  • Make the different game assets come to life, such as humans and creatures, using keyframe animation and motion editing in MotionBuilder 
  • Edit and polish motion capture data to the highest standard, enhancing the performance where needed 
  • Work with technical artists and other team members to solve resource-restricted tech challenges 
  • Coordinate use of in-house mocap system to record animation data 
  • Communicate needs and requirements to any out-of-team or external dependencies 
  • Evaluate externally created animation assets for quality and technical compliance 
  • Retargeting of animation assets 

Experience and Skills: 

  • You have 3+ years working experience in game development (Console, PC or Mobile) 
  • 3 + years of experience of keyframe character animation in MotionBuilder, 
  • Good understanding of the animation development pipeline 
  • Experience of rigging and skinning is a plus 
  • Scripting skills are also a plus (python, mel) 
  • Maya experience is a plus 
  • Ability to troubleshoot technical issues 
  • You are also proactive, solutions oriented and positive 
  • As well as motivated and creative with strong commitment to quality 
  • Last but not least you have a sincere passion for games! 

Portfolio/reel: 

Your application will not be considered unless you submit a portfolio of your work with your application. Preferably by providing a link to an online portfolio.

What to Expect

Submit to a Position

You will receive an automated email confirming we have received your resume.

Due to the high volume of applications received, it's not possible for us to respond directly to each candidate.

Don't see your desired position listed? Apply under "General Application" instead!

Recruiter Call

If you are selected, you will be contacted by our team for an initial phone screen to chat about your previous experience.

You may go through one or two phone interviews, and possibly a follow-up Skype call.

If your qualifications do not match the criteria of a current position, your resume will be kept on file.

Site Visit

The next step will be an invitation to come out and meet the team at the studio for onsite interviews.

In the event that we choose not to move forward at any point in the recruiting process, we will let you know.