Technical Artist

MachineGames, Art

Technical artist

MachineGames is looking for an experienced Technical Artist to join our team. In this role you will develop art pipelines, production techniques and processes together with a group of seasoned developers.

Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe.

This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.

Requirements:

  • 3+ years' experience in AAA or mobile games development as Technical Artist
  • Strong communicator and collaborator, with excellent organizational skills
  • A strong understanding of asset creation pipelines and workflows
  • Experience liaising with programming departments to develop proprietary tools
  • C/C++ knowledge is a plus
  • Python scripting knowledge is a plus
  • Experience with procedurally created content is a plus
  • Experience with art outsourcing is a plus
  • Rigging and skinning skills are a plus

Responsibilities

  • To author, document and enforce technical standards for art asset creation
  • Develop pipelines for procedural asset creation, cross platform porting and optimization of art assets, FX and lighting.
  • To author, document and enforce production standards such as file structure, naming conventions, rules and guidelines.
  • To take ownership of optimization standards and methods for 3d assets, FX and light.
  • To collaborate with other Leads and Creative Director to execute product vision.
  • To provide direction to and oversee assets produced at external studios.
  • To actively work to improve pipelines and workflows related to user experience for people within the studio without requiring explicit direction.
  • As a Technical Artist you are expected to educate other team members about technical standards.

What to Expect

Submit to a Position

You will receive an automated email confirming we have received your resume.

Due to the high volume of applications received, it's not possible for us to respond directly to each candidate.

Don't see your desired position listed? Apply under "General Application" instead!

Recruiter Call

If you are selected, you will be contacted by our team for an initial phone screen to chat about your previous experience.

You may go through one or two phone interviews, and possibly a follow-up Skype call.

If your qualifications do not match the criteria of a current position, your resume will be kept on file.

Site Visit

The next step will be an invitation to come out and meet the team at the studio for onsite interviews.

In the event that we choose not to move forward at any point in the recruiting process, we will let you know.