ZeniMax Jobs

Technical Environment Artist

Division: MachineGames | Department: Art | Location: Uppsala , SE

MachineGames is looking a junior to mid-level Technical Environment Artist to join our team. As a Technical Environment Artist you will work closely with Environment Artists and Leads with a focus on implementing destructibles and animated assets as well as assisting vfx artist with technical support.



  • To collaborate with artists & level designers to bring environments to life.
  • Setup destructible assets from Modo to Houdini to Engine
  • Setup ambient animated and physics objects in-engine.
  • Troubleshoot environment related technical issues.
  • Collaborate with effects artists and scripters.
  • Collaborate with programmers to improve in-house tools.



  • Experience using realtime game engines with a focus on assets and physics.
  • Experience creating 3D assets from highpoly, lowpoly, baking and texturing.
  • Passion for environment art and world building.
  • Modo experience is a plus.
  • Experience in Houdini is a plus.
  • Python scripting knowledge is a plus.


How to Apply

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