MachineGames are seeking an experienced environment concept artist that has concept experience with creating a diverse visual range of different types of environments. The range needs to vary from exterior to interior settings, industrial and urban environments as well as more organic and natural settings. A good understanding of architecture is preferred and experience from working towards gameplay and videogame is s plus. A solid grasp of form, structure, color, and light is essential.
The role is onsite full time for 6 months, or partly onsite with regular visits to the office and working onsite at those occasions.
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