id Software, part of the ZeniMax Media Inc. family of companies, has provided technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1991. id Software’s iconic brands such as Wolfenstein™, DOOM®, QUAKE® and Enemy Territory® have become staples of popular culture for generations of gamers.
More information on id Software can be found at www.idsoftware.com.
Division: id Software Germany | Department: Programming | Location: Frankfurt , DE
id Software is looking for a Senior Graphics Research & Development (R&D) Programmer. This person will be an integral part of a modern R&D team that not only helps the company take advantage of emerging trends but helps drive and define the trend. As part of the team you will help ideate, investigate, and prove new techniques which can be used to improve both current and future Zenimax titles and services. You will be asked to not only write significant portions of new code bases but maintain and integrate that code into existing code bases as well. Our team is results driven and we are looking for people who want to actualize real world technologies that impact the industry in a profound way. Expect your abilities and scope of work to expand in a fast paced and highly innovative environment.
id Responsibilities:
Work with our R&D group to bring new technologies to light.
Find opportunities in developing technology trends that can keep Zenimax titles and services ahead of the curve.
Work well with other team members and divisions to realize new technologies.
Accurately estimate schedules and deliver high quality work products to that schedule.
Work on performance, optimization, and other technology features as required.
Requirements:
5+ years game industry programming experience
Able to work towards group macro goals and not just personal lines of inquiry.
Able to work with group leadership to advocate for new research opportunities worth team inquiry.
Bachelor’s degree in Computer Science or equivalent demonstrable experience
At least one, preferably multiple, AAA titles shipped as a credited rendering programmer
Very strong C++ design and coding experience
Extensive GPU and Shader experience
Experience with one or more explicit APIs like Vulkan, DirectX12, or Metal
Extensive experience with a legacy API like OpenGL or DirectX9-11
Familiarity with global lighting methods, dynamic lighting, shadow rendering and related concepts
Excellent 3D math skills
Solid architecture and software design ability
Passion for graphics programming and staying on top of current techniques
Excellent organization and time management skills
Excellent oral and written communication skills
Ability to write clear, maintainable, portable code that adheres to a well-documented coding standard
Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude
Desired Skills and Pluses:
B.S. in computer science or equivalent study in related fields
Desire and vision to help shape a project from the ground up
Experience with any version of idTech
Experience or knowledge of video encoding schemes and tradeoffs.
Experience with one or more non-PC platforms such as PS4, Xbox One, Switch, iPhone, or Android.
About our Team
id Software, located just North of Dallas, TX, provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1991. id Software’s iconic brands such as Wolfenstein®, DOOM®, QUAKE® and RAGE® have become staples of popular culture for generations of gamers. At id Software, everything revolves around the people; we believe in hiring the best and brightest and giving them the tools and the environment to be successful. These principles have guided us successfully for over twenty years and will continue to guide us into the future.
To learn more about id Software, please visit the studio’s official website at http://www.idsoftware.com.
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