With genre-defining blockbusters like Wolfenstein 3D, DOOM and QUAKE, id Software has secured itself a place in gaming history for generations to come. Founded in 1991, id Software is responsible for some of the best-selling and most critically acclaimed video games of all time and continues to provide forward-thinking technical, design and artistic leadership in the gaming space. They developed the highly-anticipated DOOM, which released on May 13, 2016 for PC, Xbox One, and PS4, and earned numerous awards worldwide, including Best Action Game at the 2016 Video Game Awards. id also released DOOM VFR for PSVR and HTC Vive in October 2017 and DOOM for Nintendo Switch in November 2017.
Division: id Software | Department: Programming | Location: Richardson , TX, US
id Software is looking for a Generalist Research & Development (R&D) Programmer. This person will be an integral part of a modern R&D team that not only helps the company take advantage of emerging trends but helps drive and define the trend. As part of the team you will help ideate, investigate, and prove new techniques which can be used to improve both current and future ZeniMax titles and services. You will be asked to not only write significant portions of new code bases but maintain and integrate that code into existing code bases as well. Our team is results driven and we are looking for people who want to actualize real world technologies that impact the industry in a profound way. Expect your abilities and scope of work to expand in a fast paced and highly innovative environment.
Activities/Responsibilities:
Workwith our R&D group to bring new technologies to light.
Find opportunities in developing technology trends that keep ZeniMax titles and services ahead of the curve.
Work well with other team members and divisions to realize new technologies.
Accurately estimate schedules and deliver high quality work products to that schedule.
Requirements:
3+ years game industry programming experience
Able to work towards group macro goals and not just personal lines of inquiry.
Able to work with group leadership to advocate for new research opportunities worth team inquiry.
Bachelor’s degree in Computer Science or equivalent demonstrable industry experience
Strong C++ design and coding experience
Experience working in with multithreaded, real-time systems
Experience writing code that balances performance and maintainability
Excellent math
Enjoys jumping into lots of different systems, tackling everything from entire systems to random tasks
Strong interpersonal skills and problem-solving ability
Comfortable working in cross-discipline teams
Excellent organization and time management skills
Good oral and written communication skills
Ability to write clear, maintainable, portable code that adheres to a well-documented coding standard
Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude
Desired Skills and Pluses:
Desire and vision to help shape a project from the ground up.
Experience with Engine, 3D graphics, AI, Physics, or Gameplay programming.
Experience with any version of idTech.
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