ZeniMax Jobs

Audio Programmer

Division: MachineGames | Department: Programming | Location: Uppsala , SE



MachineGames is looking for an excellent Audio Programmer to join our team in Uppsala, Sweden.



  • Develop functionality and tools specifically related to audio
  • Identify and implement platform specific optimizations to relevant systems
  • Writes clean, professional, and maintainable code
  • Create quality, performance-minded code
  • Be an active advocate for system features and tools that would improve the production process
  • Work closely with audio director and sound designers to bring the vision of the game to life


  • Excellent C++ skills.
  • Excellent problem-solving skills.
  • Excellent 3d math skills.
  • Ability to find holes in and improve gameplay systems designs
  • Excellent ability to work with others
  • Good organization and time management skills
  • Excellent oral and written communication skills
  • Self-motivated team player with very strong work ethic and cooperative attitude
  • Passion for making GREAT games

Desired skills and pluses

  • BS in Engineering, CS, Mathematics or comparable work experience
  • Prior experience with idTech
  • First person shooter experience
  • Experience building detailed resource management systems
  • Experience with middleware such as wwise is preferable
  • Experience building efficient occlusion and obstruction systems
  • Experience programming DSP
  • A background in audio as well as programming preferred
  • Ability to critically analyze audio and suggest ways to improve
  • A strong understanding of gameplay requirements and how audio can tie into that.
  • Knowledge in optimizing implemented audio

How to Apply

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