Division: Battlecry Studios | Department: Programming |
Austin , TX, US
BattleCry Studios is seeking a qualified Server Engineer to help create and improve systems for an unannounced title. Come join our experienced team of developers who have a legacy of creating AAA games. This is a terrific opportunity to work with some of the best people in the games industry.
The successful candidate will have expert knowledge of and experience in the design, implementation and continuing support of large scale client/server applications using primarily C++.
- Works with other engineers to architect and refine game systems (client-server networking optimization, integration with backend services, data authority management, game persistence, etc.)
- Works with designers, artists and other personnel involved in the development of products as required
- Test and refine code and systems throughout the development cycle of the project
- Writes clear, maintainable, portable code
- Accurately estimates his/her schedules and delivers high quality work products to that schedule
- Bachelor’s degree in Computer Science, or equivalent experience
- Excellent C++ knowledge
- 5+ years professional software development experience writing client-server and/or peer-to-peer game applications
- Experience with multithreaded programming
- Expertise with network programming and optimization
- Excellent analytical and mathematical skills
- Strong interpersonal skills and problem solving ability
- A passion for gaming and a working knowledge of products
- Experience developing for an online environment
- Experience with testing frameworks
- Experience optimizing code for memory and CPU utilization
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