ZeniMax Jobs

Software Engineer

Division: Battlecry Studios | Department: Programming | Location: Austin , TX, US

BattleCry Studios is seeking a Software Engineer to join our team in developing and maintaining an exciting suite of automation tools and systems, building critical-path tools and quality of life improvements for the development team. This candidate will work closely with all aspects of the development process and assist in streamlining development tasks and test passes.

Responsibilities:

  • Architect next generation automation testing tools
  • Develop tools and quality of life improvements
  • Investigate and recognize game systems and mechanics that will benefit from automation and/or QA tools
  • Perform code reviews in an effort to uphold a high quality, maintainable code base

 

Requirements:

  • Professional experience in an engineering/programming role using C++
  • Proficiency with a secondary programming language including C#, Java, LUA, Python, or Ruby
  • Ability to prioritize, organize, and multitask efficiently
  • Ability to maintain a levelheaded mindset and productivity under pressure and deadlines
  • Excellent written and verbal communication skills

 

Desired Skills:

  • Game development experience
  • A passion for gaming
  • Console development experience
  • Experience with multiplayer network games

How to Apply

To apply for this position you will be redirected to the job submission form at Taleo.com, our third-party applicant tracking system. While Taleo.com is not hosted by ZeniMax Media and does not fall under our Privacy Policy, only employees of our Human Resources department will be able to view your submitted information. Information collected via the job submission form is subject to Taleo.com’s privacy policy.

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