ZeniMax Jobs

Senior Console Engineer

Division: Battlecry Studios | Department: Console | Location: Austin , TX, US

BattleCry Studios is seeking a generalist  Senior Console Engineer for an unannounced project.

Responsibilities

  • Writes clear, maintainable, C++ code
  • Understanding of various console API’s and underlying hardware
  • Keeping console support functioning across tools, exporters, and editor
  • Works well with other engineers, artists, and designers
  • Accurately estimates schedule and delivers high quality work products on that schedule

Requirements

  • Bachelor’s degree in Computer Science or equivalent
  • 5+ years professional software development experience
  • 4+ years professional C++ game development experience
  • 4+ years professional gaming console programming experience
  • Expertise with PS4 and XBox One API’s and hardware (including newest variants)
  • Expertise in building multithreaded, real-time systems
  • Expertise with profiling and optimizing on the PS4 and XBox One
  • Experience writing systems balancing performance and maintainability
  • Excellent analytical and mathematical skills
  • Strong interpersonal skills and problem solving ability
  • Strong real-time graphics knowledge

Desired Skills

  • Experience with Physically Based Rendering
  • Experience with C++ 11/14
  • Experience with STL
  • Experience with game editor plugins/modification
  • Experience in Max or Maya plugins

How to Apply

To apply for this position you will be redirected to the job submission form at Taleo.com, our third-party applicant tracking system. While Taleo.com is not hosted by ZeniMax Media and does not fall under our Privacy Policy, only employees of our Human Resources department will be able to view your submitted information. Information collected via the job submission form is subject to Taleo.com’s privacy policy.

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