ZeniMax Jobs

Infrastructure Engineer

Division: Battlecry Studios | Department: Programming | Location: Austin , TX, US

BattleCry Studios is seeking a qualified Infrastructure Engineer for our Austin, Texas team. The successful candidate will have knowledge of and experience in the design, implementation and continuing support of cross platform infrastructure systems, continuous integration/continuous delivery build systems, patching systems, asset dependency and packaging systems, multiple branched environments, and source control integration. The ideal candidate will have a background in software engineering, with experience in optimizing and improving development workflows.

Responsibilities

  • Responsible for maintaining, optimizing, and improving infrastructure processes
  • Designs and develops additional tools to improve development workflow
  • Assists the build team in optimizing and improving build systems
  • Participates in code reviews and an agile development process
  • Accurately estimates his/her schedules and delivers high quality work products to that schedule
  • Writes clear, maintainable, portable code

Requirements

  • Expert knowledge of version control systems and branching concepts
  • Expertise in CI/CD pipelines and game development workflows
  • Competent Linux System Administrator knowledge
  • Strong programming skills
  • Expertise in one or more scripting languages (Python, Lua, Java, Bash)
  • Competent knowledge of C++
  • Strong interpersonal skills and problem solving ability

Desired Skills

  • Bachelor’s degree in Computer Science or related field (or equivalent experience)
  • Professional software development experience in C++ or C#
  • Experience with Jenkins and Team City
  • Experience with cloud infrastructure and docker containers
  • Knowledge of rapid internal tool development with web services and similar
  • Familiarity with automated testing systems, game patching systems, and server deployment
  • Game industry experience

How to Apply

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