ZeniMax Jobs

Programmer Animation

Division: Bethesda Game Studios - Montreal | Department: | Location: Montreal , CA

Bethesda Studios Montreal is looking for a talented Senior Animation Systems Programmer  to join our team.  Programmers will work closely with artists, lead engine programmers, designers and producers to implement and optimize game features.

Responsibilities:

  • Work side-by-side with Technical Artists, Animators, and Gameplay Engineers.
  • Own the animation pipeline from concept to realization.
  • Create and implement technology and techniques that provide a leading edge animation experience.

Requirements:

  • Expert level knowledge of real-time animation systems
  • Extensive experience with one or more real-time animation middleware (eg: Havok Animation, Granny, HumanIK, Morpheme) or equivalent custom/in-house solutions
  • Experience developing or working with animation blend graphs, real-time IK, animation compression, and/or advanced animation memory management (streaming)
  • Enjoys working daily with animators and technical arts to help craft solutions to complex problems
  • 5 + years game industry software development experience
  • Prior experience acting as an owner of animation systems

Desired Skills:

  • Experience developing for  multiple platforms (OSX, Windows, PS4, XBox One)
  • Experience with animation systems
  • Generalist experience or prior experience in other core areas of game development, such as AI or gameplay programming
  • Passion for developing and playing games

How to Apply

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