The Bethesda.net team is seeking a talented software engineer to contribute to the Bethesda Softworks Digital Publishing Platform. This role focuses on feature development related to gathering, analyzing, and reacting to player data in real-time to enhance our game experiences.
This role will be responsible for building systems that will enable data driven features that interact with our games and players in real-time. For service development, you will mostly use Python or Go, and we have a strong focus on AWS Managed services to accelerate development. However, other solutions are adopted as needed (open source preferred). Our systems are running at scale 24x7, and all engineers participate in architecture discussions, live support, and our continuous improvement processes.
We are always exploring ways to improve our scale, reliability, and efficiency. Engineers are expected to learn and support new technologies, as well as propose new solutions that solve observed problems.
You will receive an automated email confirming we have received your resume.
Due to the high volume of applications received, it's not possible for us to respond directly to each candidate.
Don't see your desired position listed? Apply under "General Application" instead!
If you are selected, you will be contacted by our team for an initial phone screen to chat about your previous experience.
You may go through one or two phone interviews, and possibly a follow-up Skype call.
If your qualifications do not match the criteria of a current position, your resume will be kept on file.
The next step will be an invitation to come out and meet the team at the studio for onsite interviews.
In the event that we choose not to move forward at any point in the recruiting process, we will let you know.