Graphics Programmer

MachineGames @ Uppsala, SE


MachineGames is looking for an experienced Graphics (Render) Programmer to join our team. In this role you will work closely with the rest of the engineering team as well as artists and designers.

Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe.

This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.


  • You have 3+ years of experience in AAA or mobile games development
  • Proficient with C++ and/or C#
  • Ability to contribute innovative and original ideas towards all aspects of game production and development
  • Good level of mathematics and rendering algorithms
  • Experience with OpenGL, DirectX, Vulkan and/or Metal
  • Solutions oriented with great problem-solving skills
  • Organized and have excellent time management skills
  • Fluent in English in speech and writing
  • Self-starting team player with very strong work ethic and cooperative attitude
  • Last but not least, you’re passionate about making GREAT games!


  • Write clean, professional, and maintainable code
  • Support and maintain existing systems
  • Be an active advocate for system features and tools that would improve the production process
  • Collaborate with the engineering team, designers, artists and animators in the day-to-day development
  • Problem solving and debugging
  • Construct solutions for unforeseen design problems in a timely manner
  • Keep up to date on rendering techniques that are researched and consider possible use scenarios for our titles.
  • Ensure GPU is used as efficiently as possible under the defined constraints
  • Deliver high quality work in a timely manner over an extended period of time

Preferred Skills

  • Higher education in Computer Science and/or Mathematics or relevant experience
  • Experience from AR/VR
  • Experience working in video game industry, integrating online services

What to Expect

Submit to a Position

You will receive an automated email confirming we have received your resume.

Due to the high volume of applications received, it's not possible for us to respond directly to each candidate.

Don't see your desired position listed? Apply under "General Application" instead!

Recruiter Call

If you are selected, you will be contacted by our team for an initial phone screen to chat about your previous experience.

You may go through one or two phone interviews, and possibly a follow-up Skype call.

If your qualifications do not match the criteria of a current position, your resume will be kept on file.

Site Visit

The next step will be an invitation to come out and meet the team at the studio for onsite interviews.

In the event that we choose not to move forward at any point in the recruiting process, we will let you know.

Your Privacy

ZeniMax understands the importance of privacy. Please review the Applicant Privacy Notice attached to each position, which explains how we process the personal information we collect about you when you apply for a job or submit information to us through our job portal. BY APPLYING FOR THIS OR ANY POSITION, SHARING THIS JOB, OR OTHERWISE PROVIDING US WITH YOUR PERSONAL INFORMATION THROUGH THIS JOB PORTAL, YOU ACKNOWLEDGE THAT YOU HAVE READ AND UNDERSTOOD THE APPLICANT PRIVACY NOTICE, WHICH IS SET FORTH IN THE “APPLICANT PRIVACY NOTICE” SECTION BELOW EACH POSITION.