Bethesda Game Studios® is the award-winning development team known around the world for their groundbreaking work on The Elder Scrolls and Fallout series. Creators of the 2006 ‘Game of the Year’, The Elder Scrolls IV: Oblivion®, the 2008 ‘Game of the Year’, Fallout® 3, the 2011 ‘Game of the Year’, The Elder Scrolls V: Skyrim®, and most recently, the 2015 ‘Game of the Year’, the record-breaking Fallout® 4. In 2015 the studio also released its first mobile game for iOS and Android devices, Fallout Shelter, which quickly became the top downloaded game in 48 countries and has been downloaded more than 120 million times. Bethesda Game Studios also launched Skyrim VR for PSVR and HTC Vive (PC), and Fallout 4 VR for HTC Vive, as well as Skyrim for Nintendo Switch. Bethesda Game Studios has earned its reputation as one of the industry’s most respected and accomplished game development studios. Bethesda Game Studios has offices in Rockville, Austin, and Montreal.
Division: Bethesda Game Studios | Department: Programming | Location: Rockville , MD, US
Bethesda Game Studios is seeking a qualified Build/Tools Engineer for our team. The successful candidate will have knowledge of and experience in the design, implementation and continuing support of cross platform build systems, continuous integration build systems, automated testing, automated performance measurement and trending, profiling tools, patching systems, asset dependency and packaging systems, multiple branched environments, and source control integration. The ideal candidate will have the opportunity to work on game code/systems to support our initiatives to create a AAA development environment.
Responsibilities
Requirements
Desired Skills
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