Tools Engineer

ZeniMax Online Studios @ Hunt Valley, MD, US
Engineering/Programming

Overview

ZeniMax Online Studios is looking for a Tools Engineer for The Elder Scrolls Online to design, develop, and maintain an assortment of tools that affect all aspects of game development.  This position will work closely with various disciplines to further refine workflows for streamlining content creation and the art and data pipelines.
 

Qualifications

  • 3+ years of software development experience
  • Proficient in C# and C++
  • Experience developing WinForms and/or WPF applications
  • Strong communication skills
  • Solid architecture skills and attention to detail
  • Ability to write clear and maintainable code 

Responsibilities

  • Design and architect new tools based on developer requirements
  • Refine existing toolset to improve the development experience and reduce iteration time
  • Collaborate with artists, designers, and other engineers for feature development
  • Identify and eliminate inefficiencies in the content creation workflow

Preferred Skills

  • Experience with network game client/server architecture
  • Experience with SQL
  •  Experience working with large datasets
  • UI and UX design skills
  • Strong 3D math skills
  • Bachelor’s Degree in Computer Science or equivalent experience
  • MMO development experience

What to Expect

Submit to a Position

You will receive an automated email confirming we have received your resume.

Due to the high volume of applications received, it's not possible for us to respond directly to each candidate.

Don't see your desired position listed? Apply under "General Application" instead!

Recruiter Call

If you are selected, you will be contacted by our team for an initial phone screen to chat about your previous experience.

You may go through one or two phone interviews, and possibly a follow-up Skype call.

If your qualifications do not match the criteria of a current position, your resume will be kept on file.

Site Visit

The next step will be an invitation to come out and meet the team at the studio for onsite interviews.

In the event that we choose not to move forward at any point in the recruiting process, we will let you know.