Senior Graphics Programmer

Bethesda Game Studios - Dallas @ Dallas, TX, US
Engineering/Programming

Overview

Bethesda Game Studios Dallas is seeking a Senior Graphics Programmer to join our team. We're looking for an agile problem solver to push pixels and perfect pipelines for future AAA titles. This position will work closely with other departments to deliver industry-leading visuals that redefine the expectation of both quality and performance.

Qualifications

  • 5+ years game industry programming experience
  • Bachelor’s degree in Computer Science or equivalent demonstrable experience
  • Programming experience on shipped AAA titles
  • Very strong C++ design and coding experience
  • Experience developing tools and workflows
  • Extensive profiling and optimization experience
  • Extensive GPU and shader experience
  • Compute shader experience
  • Extensive OpenGL and DirectX 11 experience
  • Familiarity with physically based shading models, shadow rendering and related concepts
  • Passion for graphics programming and staying on top of current techniques
  • Ability to quickly adapt to new technologies and tasks
  • Excellent organization and time management skills
  • Excellent oral and written communication skills
  • Ability to write clear, maintainable, portable code that conforms to standards and practices
  • Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude

Responsibilities

  • Collaborate with artists, designers, and other engineers to design, research, innovate, schedule and implement rendering technologies and feature sets
  • Work closely with technical artists to create highly-productive content workflows
  • Invent, extend, and maintain features, workflows, and tools
  • Work on performance, optimization, and other features as required across multiple platforms and technologies

Preferred Skills

  • Credited as a graphics programmer on multiple AAA titles
  • Console graphics experience
  • Experience with explicit rendering APIs (Vulkan/DirectX 12/Metal)
  • Experience with VR technologies
  • Familiarity with data-oriented design
  • C# experience
  • Experience in idTech, Creation Engine, Unity, Unreal Engine

What to Expect

Submit to a Position

You will receive an automated email confirming we have received your resume.

Due to the high volume of applications received, it's not possible for us to respond directly to each candidate.

Don't see your desired position listed? Apply under "General Application" instead!

Recruiter Call

If you are selected, you will be contacted by our team for an initial phone screen to chat about your previous experience.

You may go through one or two phone interviews, and possibly a follow-up Skype call.

If your qualifications do not match the criteria of a current position, your resume will be kept on file.

Site Visit

The next step will be an invitation to come out and meet the team at the studio for onsite interviews.

In the event that we choose not to move forward at any point in the recruiting process, we will let you know.