id Software, part of the ZeniMax Media Inc. family of companies, is seeking a talented Environment Artist to join our team in making AAA games.
The ideal candidate will have some experience with Next-Gen asset creation, high poly/low poly modeling, and PBR texture creation, in addition to world building knowledge. This job is a very versatile position that will use all aspects of your industry knowledge to create props, textures, and environments that stride to set the new industry standard in visuals.
Work collaboratively with art director, concept artists and environment artists to create the game environments.
Create models, textures and set pieces, based on concept art and the need of the project.
3+ years of game or film industry experience as an Environment Artist
Good time management skills and efficient development processes, and the ability to apply those principles towards effectively meeting schedules and deadlines
Excellent oral and written communication skills
Familiarity with working on futuristic hard surface modeling
Some experience with world building, texturing and lighting inside a game editor such as Radiant, Unreal or comparable editor
Some experience in environment asset creation using contemporary, real-time rendering methods
Proficient in Maya
Understanding of modern 3D modeling packages
Solid team player with strong work ethic and cooperative attitude
Self-motivated and focused worker with good communication and collaboration skills
Willingness to undertake technical R&D related to game environments creation.
Desired Skills and Pluses:
Significant contributions to at least 1 AAA shipped game or film
Console development experience
Passion for gaming, First Person Shooters in particular
Experience using Python or MEL script in Maya
Experience in organic prop and environment creation
Experience with Substance Painter and Designer
Traditional art skills including sketching, illustration, painting, etc.
University or equivalent art-related degree
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