Job Opportunities

Jobs for Bethesda Game Studios - Austin

Art

Bethesda Games Studio Austin is looking for a talented Lead Animator to join our team in developing quality games for PC and consoles.  The ideal candidate will report directly to the Art Director and will be responsible for helping to define and ensure high visual quality animation standards, as well as creating real-time animation for in-game character.

Responsibilities:

  • Provide direction, leadership, mentorship, feedback, and training to the Animation team
  • Produce top quality, hand-keyed animation assets
  • Implement animation assets into the game engine and iterate as needed
  • Troubleshoot and solve animation issues with all departments
  • Organize and accurately estimate animation tasks
  • Work with our character team to ensure models meet requirements for proper animation
  • Collaborate with other disciplines to ensure a cohesive vision and experience
  • Contribute to the creative process with original ideas and inspiration

Requirements:

  • Solid understanding of pipelines and the nature of production cycles in the industry
  • A strong portfolio which demonstrates a broad background with in-game keyframe animation
  • Experience animating humans and creatures
  • Extensive knowledge in Maya
  • Experience animating in 3DSMax
  • Experience in creating animation state machines and blend trees in a game engine
  • Strong understanding of game animation and implementation
  • Receptive to constructive feedback and willingness to work through an iterative process
  • Remain accountable to deadlines
  • Excellent organization and communication skills
  • Understanding of the character development process
  • Aptitude for quickly learning new systems

Desired Skills:

  • 5+ years game industry experience
  • Previous AAA game development experience
  • Experience working on live games
  • Experience with motion capture transfer, editing, and cleanup
  • Motion Builder experience
  • Capable or rigging character assets (MEL, MAXscript)
  • Passion for video games
Art

Bethesda Games Studios is looking for a highly motivated Animator with a passion for online games to join our production team in Austin, TX.

NOTE: Work samples are required with your application.  Required demo reel should include examples of previous animation work. A shot breakdown should also be included with an explanation of responsibilities.

Responsibilities

  • Produce top-quality, hand-keyed animation assets
  • Implement animation assets into game engine and iterate as needed
  • Troubleshoot and solve animation issues with all departments
  • Work with our character artists to develop proper models for animation
  • Collaborate with other disciplines to create a cohesive vision and experience
  • Contribute to the creative process with original ideas and inspiration

Requirements

  • Strong understanding of the principles of animation and character anatomy
  • Experience with both human and creature animation
  • Extensive knowledge in Maya
  • Ability to maintain a consistent style throughout production
  • Receptive to constructive feedback and willingness to work through an iterative process
  • Prioritize tasks with management and remain accountable to deadlines
  • Adapt to technical dependencies and engine limitations
  • Excellent organizational and communication skills
  • Aptitude for quickly learning new systems

Desired Skills

  • 3+ years of production experience as an animator
  • Previous AAA game development and multiple shipped titles
  • Experience working on live games
  • Experience in creating animation state machines and blend trees in a game engine
  • Experience animating in 3dsMax (or willingness to learn)
  • Experience with motion capture transfer, editing and cleanup
  • Motion Builder experience
  • Fundamental understanding of character rigging
  • Passion for video games
  • Strong familiarity with Bethesda Game Studios games
Design

We are seeking a talented Senior Quest Designer to join our growing team at Bethesda Game Studios Austin. Senior Quest Designers are responsible for designing, writing, implementing, documenting, providing feedback, and maintaining content for our current and future games.

Responsibilities

  • Design quest content that tells engaging stories and introduces new mechanics to the game
  • Implement quests in our proprietary toolset through the use of a text-based scripting language
  • Write character dialogue, in-game books and terminals, quest log entries, descriptions, and player-facing messages
  • Maintain legacy content and make required bug fixes
  • Collaborate with artists, engineers and other designers in strike teams as needed
  • Serve as a product owner for content-related strike team initiatives
  • Review quests and provide constructive feedback to fellow designers to help improve the product
  • Collaborate with Leads to plan quest content releases based on high level direction
  • Assist in mentoring junior members of the design team

Requirements

  • Excellent writing and editing skills
  • Excellent written and verbal communication skills
  • Experience working with a variety of established game toolsets
  • Experience and skill with one or more text based scripting languages
  • Experience working in a collaborative environment with cross disciplinary groups
  • A minimum of 7 years of experience working in a design capacity on PC or console games
  • Excellent organization skills and ability to prioritize efforts
  • Candidate must supply a portfolio featuring examples of their work, including writing samples with dialogue
  • Candidate must be willing to take a short design test that includes both scripting and writing sections
  • Experience shipping a AAA game or patching/maintaining a live game

Desired Skills

The following skills are not required for consideration, but are highly desired:

  • Experience creating mods or content for BGS games using the CreationKit
  • Strong knowledge and interest in Fallout lore
  • Development experience on a multiplayer, online game
  • Solid debugging experience with text based script languages
Design

Bethesda Games Studios is seeking a talented Systems Designer to join our growing team. In this role, the Systems Designer would be responsible for designing, balancing, implementing and documenting game systems for our upcoming online, multiplayer game: Fallout 76.

Responsibilities

  • Create and maintain easy to follow design documentation for compelling and accessible game systems
  • Get hands-on and implement gameplay elements and content in a proprietary toolset
  • Maintain and balance existing and future game systems
  • Prototype new ideas and systems with existing tools and game script
  • Identify problems with game systems and work to find good, achievable solutions
  • Work closely with design leadership to ensure consistency, scope, and quality of systems

Requirements

  • 5+ years industry experience as a systems or gameplay designer
  • Experience with a variety of established game toolsets
  • Experience scripting or programming complex interactivity/gameplay
  • Excellent communication skills and experience with collaborative documentation tools
  • Expert user with Excel
  • Excellent math skills
  • Candidate must supply text-based scripting samples (2 to 3) that best demonstrate their scripting ability or be willing to take a short scripting test of our choosing
  • Candidate must be willing to take a short Design test of our choosing

 Desired Skills

  • Experience designing multiplayer game systems
  • Experience and passion for playing Bethesda Game Studios games
  • Experience working on an online game’s live team
  • Strong knowledge and interest in Fallout lore
  • Solid debugging experience with text based script languages
Design

Bethesda Game Studios is looking for a skilled Senior Monetization Designer with a passion for making compelling monetization systems. The candidate will work closely with the development team (including design, art, engineering, analytics, platform, community) to create and shepherd the development of monetization features for a live game.

Responsibilities 

  • Develop and maintain new monetization and gameplay systems for a live game
  • Work closely with the design team to identify monetization system needs and solutions
  • Coordinate with the art team on the creation and integration of game-ready assets for the Store
  • Support the monetization team in driving regular updates to the in-game Store
  • Work with analytics team to review the success of current systems and initiatives as well as propose new solutions
  • Mentor junior members of the monetization team with an eye towards growth

Requirements

  • 5+ total years of experience in any design role with at least 1 shipped AAA title
  • At least 2+ years as a monetization designer or similar role in the gaming industry
  • Excellent knowledge of the monetization of online games
  • Knowledge and understanding of game design fundamentals
  • Creative problem-solving skills
  • Ability to work independently and as part of a team
  • Excellent organization skills and ability to prioritize efforts
  • Strong communication and writing skills
  • Ability to work in a fast-paced and confidential environment
  • Passion for making great games
  • Strong desire to continue to learn and grow

Desired Skills

  • Experience with data visualization tools
  • Shooter and/or RPG game experience
  • Experience in multiplayer games
  • Strong mathematical, statistics, and analytical skills
  • Additional design experience in non-monetization systems
Design

We are seeking a talented Quest Designer to join our growing team at Bethesda Game Studios Austin to work on our upcoming online, multiplayer game: Fallout 76. Quest Designers are responsible for designing, writing, implementing, documenting, and maintaining content for our live game.

Responsibilities

  • Design quest content that tells engaging stories and introduces new mechanics to the game
  • Implement quests in our proprietary toolset through the use of a text-based scripting language
  • Write character dialogue, in-game books and terminals, quest log entries, descriptions, and player-facing messages
  • Maintain legacy content and make required bug fixes
  • Collaborate with artists, engineers and other designers in strike teams as needed

Requirements

  • Excellent writing and editing skills
  • Excellent written and verbal communication skills
  • Experience working with a variety of established game toolsets
  • Experience with one or more text based scripting languages
  • Strong familiarity with online open-world multiplayer games
  • Candidate must supply a portfolio featuring examples of their work, including writing samples with dialogue
  • Candidate must be willing to take a short design test that includes both scripting and writing sections

Desired Skills

The following skills are not required for consideration but highly appreciated:

  • Experience creating mods or content for BGS games using the CreationKit
  • Strong knowledge and interest in Fallout lore
  • Experience working on an online game’s live team
  • Development experience on a multiplayer, online game
  • Solid debugging experience with text based script languages
Design

Bethesda Game Studios Austin is seeking a talented Senior Systems Designer to join our growing team. Senior Systems Designers are responsible for the design, implementation, balance, and upkeep of game systems. The ideal candidate will be able to work as a strong individual contributor as well as drive a multidisciplinary strike team to create high quality features and content.

Responsibilities

  • Create easy to follow design documentation
  • Ability to get hands-on and implement gameplay elements in our proprietary toolset
  • Prototype new ideas and systems with existing tools and game script
  • Drive new features and content as a strike team Product Owner
  • Collaborate with artists, engineers and other designers in strike teams
  • Provide feedback and guidance to other members of design
  • Work closely with design leadership to ensure consistency, scope, and quality of systems
  • Work with analytics team to review the success of current systems and initiatives as well as propose new solutions
  • Assist in mentoring junior members of the design team

Requirements

  • Excellent written and verbal communication skills
  • Experience working with a variety of established game toolsets
  • Experience and skill with one or more text-based scripting languages
  • Experience working in a collaborative environment with cross disciplinary groups
  • A minimum of 5 years of experience working in a design capacity on PC or console games
  • Experience shipping a AAA game or patching/maintaining a live game
  • Experience designing multiplayer game systems
  • Creativity and strong problem-solving skills
  • Ability to work independently and as part of a team
  • Expert user with Excel
  • Excellent math skills
  • Candidate must be willing to take a short design test that includes both scripting and design sections

Desired Skills

  • Experience creating mods or content for BGS games using the CreationKit
  • Strong knowledge and interest in Fallout lore
  • Solid debugging experience with text-based script languages
  • Open World Sandbox game experience
Design

Bethesda Game Studios is seeking a talented Senior Level Designer to join our Austin team. The Senior Level Designer will design, build, script, and maintain level content for our games.

Responsibilities

  • Create high quality open world multiplayer level content
  • Use proprietary toolset to design, build, script, and optimize game areas
  • Work closely with lead level designer to ensure consistency, scope, and quality of content
  • Work closely with environment art, quest design and systems design teams to ensure game areas meet established art and design goals
  • Review levels and provide constructive feedback to fellow designers to help improve the product
  • Serve as a product owner for content-related strike team initiatives
  • Maintain legacy content and make required bug fixes
  • Assist in mentoring junior members of the design team

Requirements

  • 5+ years of professional Level Design experience
  • Experience shipping a AAA game or patching/maintaining a live game
  • Excellent sense of 3D game space and environmental storytelling
  • Experience designing, building, and populating game levels
  • Experience with text-based scripting languages
  • Excellent communication and documentation skills
  • Strong familiarity with a variety of open world multiplayer games
  • Candidate must be self-driven, with a strong focus and attention to detail
  • Candidate must supply a portfolio featuring examples of their work
  • Candidate must be willing to take a level design test

Desired Skills

  • Experience with level design using modular kits
  • Experience creating content for an online multiplayer game
  • Creative writing and dialogue
  • Experience using quest tools
  • Experience with The Elder Scrolls Construction Set or GECK
  • Strong familiarity with BGS games, especially Fallout
  • Experience creating content for and supporting a live game
Production

Bethesda Games Studios is looking for a highly motivated Associate Producer with a passion for online games to join our production team in Austin, TX. Qualified applicants will possess strong organizational and communication skills, aptitude in problem solving and time management. The Associate Producer will work with cross functional teams consisting of engineers, artists, designers, and QA to drive the game development process.

Responsibilities

  • Collaborate with the discipline leads and staff to create and manage the development schedule
  • Drive production for multi-disciplinary teams, assist in day-to-day activities such as scheduling and general problem solving
  • Communicate with senior management on all development status, and collaborate with discipline directors to solve problems and mitigate risk

Requirements

  • Minimum 2 years of industry experience in a production role
  • Excellent verbal and written communication skills
  • Excellent organizational skills and have the ability to multi-task under pressure
  • Understands fundamentals behind cross discipline team collaboration and development driven product ownership
  • Excellent interpersonal skills with the ability to work collaboratively to solve problems in an efficient manner
  • Project management software skills using Test Track Pro, Hansoft, Microsoft Project or other project management software

Desired Skills

  • Familiarity with submission and publishing guidelines on major distribution platforms
  • Experience working with remote development teams
  • Experience managing the schedules and deliveries of third party and external groups
  • Experience in other disciplines of development
Production

Bethesda Game Studios is looking for an experienced Producer to join our team that is pushing the bleeding-edge of RPG development for the PC and consoles. Producers work with all parts of the team to facilitate communication, solve problems and remove anything getting in the way of other disciplines being able to work. Their primary focus will be on leadership and management of features and people on programming side.

Responsibilities

  • Work with project leads to guide projects from concept to ship;
  • Proven, hands-on experience developing gameplay and graphics technologies;
  • Facilitate communication and accountability across disciplines;
  • Identify and remove roadblocks;
  • Create and update schedules and tasks;
  • Keep team motivated and focused on goals, milestones and quality;
  • Provide informed decisions with leads to determine best practices, development pipelines and resource allocation;
  • Communicate with internal or external stakeholders and partners on expectations and deliverables;
  • Keep team mobilized and focused on goals, milestones and quality.

Requirements

  • Minimum of 3 years of game production experience;
  • Solid understanding of the game development process for AAA games;
  • Shipped at least 1 game;
  • Strong project and people management skills;
  • Experience of multiple-studios collaboration environment;
  • Strong team building abilities;
  • Experience tracking complex projects;
  • Passion for Bethesda Game Studios titles.

Desired Skills

  • Proficiency with C++ and object-oriented programming.
Production

Bethesda Game Studios is looking for a Technical Producer to join our team in Austin. The Technical Producer must possess excellent skills in project management, com­munication, organization, and time-management. Must be able to work well in collaborative teams. Must be results-driven while being a positive influence on the engineering team. 

 Responsibilities:

  • Ensures engineers complete sprint deliverables on schedule.
  • Identifies, mitigates, and escalates risks to project timelines or deliverables.
  • Documents and tracks engineering team tasks, bugs, and stories.
  • Communicates updates on project trajectory to internal leadership and stakeholders.
  • Address production issues for a 24/7 Live operation.

Requirements:

  • Minimum of 3 years’ experience as a Technical Producer for an engineering team on a live production service and or new service.
  • Working knowledge of project management and task management tools.
  • Exceptional attention to detail.
  • Excellent communication skills.
  • Able to communicate effectively with anyone at any level in the organization to ensure a good customer experience.
  • Positive outlook; leads by example.
  • Ability to find deliverables, action items, and requirements out of ambiguity.
  • Adapts well to change.
  • Highly dependable and able to build trusting relationships with engineers and leadership.

Desired Skills:

  • Experience with deploying changes to existing (live) products and new products.
  • Experience triaging and prioritizing emergent issues in a 24/7 production environment.
  • Strong understanding of test processes.
  • Experience collaborating with all levels within an organization.
Production

Bethesda Game Studios is looking for an experienced Senior Live Producer to join our team. Live Producers work with all parts of the team to facilitate communication, solve problems and remove anything getting in the way of other disciplines being able to work. Candidates will be comfortable influencing and negotiating priorities with other teams’ leadership, particularly emphasizing overall organizational success as the most highly-desirable outcomes.

Responsibilities:

  • Monitor and manage the health of the 24/7 live game service
  • Manage scheduling, testing, deployment, and communication of game updates and hotfixes
  • Create procedures and standards for operating the live service to ensure minimal downtime and a consistent player experience
  • Collaborate with QA, Community, and Customer Service to triage issues found in the live environments
  • Prioritize department initiatives based on data drive decision making
  • Communicate product health/status with leadership group regarding product risks and challenges with solutions to address them
  • Coordinate large scale technical projects that require coordination with different business disciplines
  • Manage and grow external partner relationships

Requirements:

  • 5+ years in a position where you directly managed the operation of an online title
  • 5+ years of production experience
  • Demonstrated ability to plan, track, and deliver on complex, multi-disciplinary projects
  • Familiarity with cloud services and online game infrastructures
  • Exceptional attention to detail
  • Excellent communication skills
  • Able to communicate effectively with anyone at any level in the organization to ensure a good customer experience
  • Able to thrive under pressure
  • Familiar with cloud technologies and managing online services
  • Strong familiarity with BGS games
Programming

Bethesda Game Studios is seeking a qualified Build Engineer for our Austin, Texas team to help create and maintain an online title. The successful candidate will have knowledge of and experience in the design, implementation and continuing support of cross platform build systems, continuous integration build systems, patching systems, asset dependency and packaging systems, multiple branched environments, and source control integration. The ideal candidate will have a background in software engineering, with experience in tool development a plus.

Responsibilities

  • Responsible for maintaining, optimizing, and improving build and deployments systems
  • Works closely with QA and the development team to deliver builds to team members
  • Works with team members to resolve any build or deployment issues day to day
  • Responsible for optimizing and automating infrastructure processes
  • Designs and develops additional tools to improve development workflow
  • Participates in code reviews and an agile development process
  • Accurately estimates his/her schedules and delivers high quality work products to that schedule
  • Writes clear, maintainable, portable code

Requirements

  • Expertise in cross platform build systems in Linux and Windows
  • Expertise in CI based build software (TeamCity or Jenkins)
  • Expert knowledge of version control systems and branching concepts
  • Competent Linux System Administrator knowledge
  • Strong programming skills
  • Expertise in one or more scripting languages (Python, Lua, Java, Bash)
  • Strong interpersonal skills and problem solving ability

Desired Skills

  • Bachelor’s degree in Computer Science or Computer Engineering 
  • Professional software development experience in C++ or C#
  • Experience with cloud infrastructure and docker containers
  • Knowledge of rapid internal tool development with web services and similar
  • Familiarity with automated testing systems, game patching systems, and server deployment
  • Game industry experience
  • Strong familiarity with Bethesda Game Studios' games
Programming

Bethesda Game Studios is looking for a talented Tools Engineer to join our Austin team. You must be able to work closely with individuals in the other development disciplines to create effective and efficient workflow solutions including game editor improvements and new pipeline tools. We are interested in all levels of expertise.

Responsibilities

  • Responsible for maintaining, optimizing, and improving tools and content creation workflows
  • Designs and develops additional tools to improve development workflow
  • Participates in code reviews and an agile development process
  • Accurately estimates his/her schedules and delivers high quality work products to that schedule
  • Writes clear, maintainable, portable code

Requirements

  • 2+ years professional software development experience
  • Solid C++ knowledge
  • Experience developing C# and C++ visual applications
  • Strong communication skills
  • Solid architecture skills and attention to detail
  • Ability to write clear and maintainable code

Desired Skills

  • Ability to fearlessly jump into large, existing code bases
  • Knowledge of rapid internal tool development with web services and similar
  • Knowledge of the following is a plus:
    • UI: MFC, WPF, QT
    • Database: mongodb, MsSQl, Sqlite
    • Language: Python, JavaScript
    • Web tech: PHP, JSON, REST, Angular
  • Game industry experience focused on content creation tool pipelines
  • Strong familiarity with Bethesda Game Studios games
Programming

Bethesda Game Studios Austin is seeking a qualified Server Engineer to help create and improve systems for an unannounced title.  Come join our experienced team of developers who have a legacy of creating AAA games. This is a terrific opportunity to work with some of the best people in the games industry.

The successful candidate will have expert knowledge of and experience in the design, implementation and continuing support of large scale client/server applications using primarily C++.

Responsibilities

  • Works with other engineers to architect and refine game systems (client-server networking optimization, integration with backend services, data authority management, game persistence, etc.)
  • Works with designers, artists and other personnel involved in the development of products as required
  • Test and refine code and systems throughout the development cycle of the project
  • Writes clear, maintainable, portable code
  • Accurately estimates his/her schedules and delivers high quality work products to that schedule

Requirements

  • Bachelor’s degree in Computer Science, or equivalent experience
  • Excellent C++ knowledge
  • 5+ years professional software development experience writing client-server and/or peer-to-peer game applications
  • Experience with multithreaded programming
  • Expertise with network programming and optimization
  • Excellent analytical and mathematical skills
  • Strong interpersonal skills and problem solving ability

Desired Skills

  • A passion for gaming and a working knowledge of products
  • Experience with testing frameworks
  • Experience optimizing code for memory and CPU utilization
  • Strong familiarity with Bethesda Game Studios games
Programming

Bethesda Game Studios is seeking a qualified Backend Services Engineers (Mid-Level or Senior) to help create and maintain backend services. The successful candidate will have knowledge of and experience in the design, implementation and continuing support of horizontally scalable online services in an asynchronous environment. The backend consists of microservices written in Go and integration libraries written in C++.

 Responsibilities

  • Architect and implement new backend services to meet design goals
  • Enhance and maintain existing backend services
  • Contribute to internal tools for assisting development and for maintaining services
  • Identify and resolve scaling and security issues
  • Work closely with other members of the team
  • Integrate services into game client and servers

 Requirements:

  • 3+ years of experience writing highly scalable web services or distributed systems (Go, Python, Node.js, Erlang or similar language)
  • Experience with design and implementation of REST-style API
  • Experience with working in Linux and Windows environments
  • Strong coding, algorithm design, debugging skills
  • Demonstrate a desire to continually learn and hone skills
  • Must be able to self-manage while taking responsibility of tasks and time
  • BS Degree in Computer Science or equivalent work experience

 Desired Skills:

  • 1+ year(s) of production Golang experience
  • Experience reading, writing, and reviewing modern C++ code
  • Experience with Amazon Web Services or other cloud solutions
  • Experience with SQL or NoSQL databases and data modeling (MongoDB, Redis, MySQL)
  • Experience with Docker
  • Experience with Messaging Systems (RabbitMQ)
  • Knowledge of browser-based technologies: HTML, CSS, JavaScript/JQuery, AJAX
  • Experience working with source control (git, Perforce)
  • Strong familiarity with Bethesda Game Studios games
Programming

Bethesda Game Studios is looking for Systems Engineer to join our team.

Responsibilities

  • Writes clear, maintainable, C++ code
  • Maintains engine functionality across multiple platforms
  • Works well with other engineers, artists, and designers
  • Accurately estimates schedule and delivers high quality work products on that schedule

Requirements

  • Bachelor’s degree in Computer Science or equivalent
  • Experience in building multithreaded, real-time systems
  • Excellent analytical and mathematical skills
  • Strong interpersonal skills and problem-solving ability

Desired Skills

  • Experience with profiling and optimizing CPU, GPU, and/or memory usage
  • Experience with console development (Xbox One/PS4)
  • Experience with DirectX and/or GNM
  • Experience with Physically Based Rendering
  • Experience with C++ 11/14
  • Experience with STL
  • Experience with game editor plugins/modification
Programming

Bethesda Game Studios is looking for a qualified Gameplay Engineers with a UI focus. 

Responsibilities

  • Implement and support UI systems to support game systems, using C++, Scaleform, and ActionScript 3
  • Test and refine systems throughout the development cycle of the project
  • Work closely with design and art disciplines in the development of features
  • Write clear, maintainable, portable code
  • Participate in code reviews

Requirements

  • Bachelor’s degree in Computer Science, other comparable degree area, or comparable experience
  • 2+ years professional software development experience in UI development
  • Solid C++ knowledge
  • Solid architecture, system design, and analytical skills
  • Excellent interpersonal skills and problem-solving ability

Desired Skills

  • Experience with Scaleform, ActionScript 3 and or experience using a scripting language
  • Experience developing and supporting a variety of games
  • Ability to fearlessly jump into large, existing code bases
  • Experience playing previous Bethesda Games Studios games
Programming

Bethesda Game Studios is looking for a qualified Infrastructure Engineer.  The successful candidate will have knowledge of and experience in the design, implementation and continuing support of cross platform infrastructure systems, continuous integration/continuous delivery build systems, patching systems, asset dependency and packaging systems, multiple branched environments, and source control integration. The ideal candidate will have a background in software engineering, with experience in optimizing and improving development workflows.

Responsibilities

  • Responsible for maintaining, optimizing, and improving infrastructure processes
  • Designs and develops additional tools to improve development workflow
  • Assists the build team in optimizing and improving build systems
  • Participates in code reviews and an agile development process
  • Accurately estimates his/her schedules and delivers high quality work products to that schedule
  • Writes clear, maintainable, portable code

Requirements

  • Expert knowledge of version control systems and branching concepts
  • Expertise in CI/CD pipelines and game development workflows
  • Experience with Team City
  • Competent Linux System Administrator knowledge
  • Strong programming skills
  • Expertise in one or more scripting languages (Python, Lua, Java, Bash)
  • Competent knowledge of C++
  • Strong interpersonal skills and problem-solving ability

Desired Skills

  • Bachelor’s degree in Computer Science or related field (or equivalent experience)
  • Professional software development experience in C++ or C#
  • Experience with Jenkins
  • Knowledge of rapid internal tool development with web services and similar
  • Familiarity with automated testing systems, game patching systems, and server deployment
  • Strong familiarity with Bethesda Game Studios games
Programming

Bethesda Game Studios is seeking a qualified Software Engineers to join our team. The successful candidates will have extensive working knowledge in various languages such as C++/C, C#, Lua, Python, Golang, etc.  

 Responsibilities

  • Design and architect a wide range of systems
  • Contribute to internal tools for assisting development
  • Collaborate with other developers to ensure support of quality software 
  • Write clear, maintainable, and portable code
  • Participate in code reviews

Requirements:

  • 5+ years of production experience writing highly scalable code
  • Solid C++ knowledge
  • Solid architecture and system design ability
  • Solid analytical and mathematical skills
  • Excellent interpersonal skills and problem-solving ability
  • Strong coding, algorithm design, debugging skills
  • Demonstrate a desire to continually learn and hone skills
  • Must be able to self-manage while taking responsibility of tasks and time
  • BS Degree in Computer Science or equivalent work experience

Desired Skills:

  • Experience with working in Linux and Windows environments 
  • Experience reading, writing, and reviewing modern C++ code
  • Knowledge of browser-based technologies: HTML, CSS, JavaScript/JQuery, AJAX
  • Experience working in an agile environment
  • Experience working with source control (git, Perforce) 
  • Experience developing and supporting multiple types of games
  • Ability to fearlessly jump into large, existing code bases
  • Experience optimizing code for memory and CPU utilization
  • Console development experience
  • Experience with multithreaded programming
  • Strong familiarity with Bethesda Game Studios games
Programming

Bethesda Game Studios is looking for a Senior Graphics Engineer to join our team.

Responsibilities

  • Writes clear, maintainable, C++ code
  • Understanding of various console API’s and underlying hardware
  • Keeping console support functioning across tools, exporters, and editor
  • Works well with other engineers, artists, and designers
  • Accurately estimates schedule and delivers high quality work products on that schedule

Requirements

  • Bachelor’s degree in Computer Science or equivalent
  • 5+ years professional software development experience
  • 4+ years professional C++ game development experience
  • 4+ years professional gaming console programming experience
  • Expertise with PS4 and XBox One API’s and hardware (including newest variants)
  • Expertise in building multithreaded, real-time systems
  • Expertise with profiling and optimizing on the PS4 and XBox One
  • Experience writing systems balancing performance and maintainability
  • Excellent analytical and mathematical skills
  • Strong interpersonal skills and problem solving ability
  • Strong real-time graphics knowledge

Desired Skills

  • Experience with Physically Based Rendering
  • Experience with C++ 11/14
  • Experience with STL
  • Experience with game editor plugins/modification
  • Experience in Max or Maya plugins
  • Experience playing previous Bethesda Games Studios games
Programming

Bethesda Game Studios is looking for Junior Client Engineer to join our team.

Responsibilities

  • Writes clear, maintainable, C++ code
  • Maintain engine functionality across multiple platforms
  • Works well with other engineers, artists, and designers
  • Accurately estimates schedule and delivers high quality work products on that schedule

Requirements

  • Bachelor’s degree in Computer Science or equivalent
  • Graphics and/or game experience
  • Experience in building multithreaded, real-time systems
  • Excellent analytical and mathematical skills
  • Strong interpersonal skills and problem-solving ability

Desired Skills

  • Experience with profiling and optimizing CPU, GPU, and/or memory usage
  • Experience with console development
  • Experience with DirectX and/or GNM
  • Experience with Physically Based Rendering
  • Experience with C++ 11/14
  • Experience with STL
  • Experience with game editor plugins/modification
Programming

Bethesda Game Studios is looking for a qualified Gameplay Engineer.  The successful candidate will have extensive knowledge  and experience in, the design and implementation of gameplay systems using C++.

Responsibilities

  • Implement and support game systems, mostly written in C++
  • Test and refine systems throughout the development cycle of the project
  • Work closely with design and art disciplines in the development of features
  • Write clear, maintainable, portable code
  • Participate in code reviews

Requirements

  • Bachelor’s degree in Computer Science, other comparable degree area, or comparable experience
  • 2+ years professional software development experience
  • Solid C++ knowledge
  • Solid architecture and system design ability
  • Solid analytical and mathematical skills
  • Excellent interpersonal skills and problem-solving ability

Desired Skills

  • Ability to fearlessly jump into large, existing code bases
  • Experience optimizing code for memory and CPU utilization
  • Strong familiarity with Bethesda Game Studios games
ZeniMax's studios are always interested in hearing from exceptional game industry veterans! Feel free to submit your resume to our database.

What to Expect

Submit to a Position

You will receive an automated email confirming we have received your resume.

Due to the high volume of applications received, it's not possible for us to respond directly to each candidate.

Don't see your desired position listed? Apply under "General Application" instead!

Recruiter Call

If you are selected, you will be contacted by our team for an initial phone screen to chat about your previous experience.

You may go through one or two phone interviews, and possibly a follow-up Skype call.

If your qualifications do not match the criteria of a current position, your resume will be kept on file.

Site Visit

The next step will be an invitation to come out and meet the team at the studio for onsite interviews.

In the event that we choose not to move forward at any point in the recruiting process, we will let you know.

Note to Recruiters and Placement Agencies: We do not accept unsolicited agency resumes. Please do not forward unsolicited agency resumes to our website or to any of our employees.

It is the policy of ZeniMax Media Inc. to provide equal employment opportunity for all applicants and employees. We do not unlawfully discriminate on the basis of race, color, religion, sex, national origin, age, handicap, veteran status, marital status, or any other category protected by applicable federal and state law.