ZeniMax Jobs

Level Architect

Division: Arkane Studios France | Department: Design | Location: Lyon, FR

The Level Architect works closely with the Level Designers to design and create levels on the artistic side.

 

Main responsibilities include :

• Collaborate with his/her paired Level Designer to build a level.

• Propose ideas and visual references for game locations.

• Work out the details and concept modular systems of architecture for levels.

• Assemble his/her level with the textures and 3D models provided by the Environment Artists.

• Produce 3D environmental assets if needed.

• Light the final levels in the game editor.

• Optimize the final levels for performance.

• Work with the Level Designers to make gameplay and 3D space function harmoniously.

• Work with the Lead Level Architect and the Art director to ensure artistic unity with the entire project.

 

Qualifications :

• Good observation skills, technically minded and strong graphical culture (photography, cinema and painting).

• Ability to translate 2D designs into a 3D playable level.

• Traditional art training; you know how to draw and understand colors.

• Relevant experience with an FPS engine preferred (mod experience accepted as well).

• Strong knowledge of Photoshop and Maya.

• Good English communication skills (verbal and written).

 

How to Apply

To apply for this position, please submit an application through Taleo.

Apply to Position: Level Architect

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Please Note: Individuals submitting resumes or otherwise responding to employment opportunities are NOT considered applicants until they apply for a particular position and have been invited to complete the company's employment application.

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